Sunday, 10 December 2017

More updates - troll and Warlock

Some more updates - a Kisufisu on the TGA forums pointed out that the upper right arm was sort of off - and having looked some more at the troll, I agree. So I have two different versions, I'm happier with, but I'm having trouble deciding - any opinions?



Just a shot to show how creepy the faces and arms are - I'm really getting a "The Thing" vibe here, which I love:


Also, I've been working slowly on a Warlock Engineer for the Skaven warband - here's a sneak peek of him so far:


Saturday, 9 December 2017

The more things change...

... The more Tzeentch likes 'em!

A few updates from my friday evening - the wife was exhausted and the kitten got neutered today, so they both went to sleep early - meaning hobby time for me!

I've been working on the Troll for my Tzeentchian warband - I've wanted to make a downright FUBAR'ed chaos troll for some time, and what better chaos god than Tzeentch to FUBAR something? His background story, which I'll come around to soon, is that he was a nice, regular, barbarian-eating stone troll from the north, who somehow had the misfortune of running into a spawn, eating it and the rest... Well, it was a meal that didn't end well.

I know it's a mess right now, but I promise it'll start to make sense, once I get some greenstuff on him - or not, which is probably good, since it's a Tzeentchian Troll. ;)

There's so many different parts involved, that I can't even begin to make sense of them - mad props to anyone who can name them all.


The other update is a couple of simple conversions - a Chaos Warrior of Tzeentch (based on a blood warrior) and a Pink Horror from the Silver Tower box, with a couple of arms added (to get rid of some of the "blister pack syndrome" he suffers a bit from.)


Monday, 4 December 2017

WIP update!

Hi guys - I've definitely not been idle since my last post, in fact I've been incredibly inspired by this new project, and I've been converting and building like crazy - only problem is, that I'm so inspired by this thing, that I'm actually working on 6(!) different warbands at the moment - Undead, Skaven, Greenskinz, Tzeentch, Slaanesh and Sylvaneth - and I've bought some miniatures for a Kharadron warband as well - that I haven't actually really finished anything. Story of my hobby-life. Oh well, always follow inspiration.

I got hold of a lot of cool bitz from my buddy Allan, and amongst these was a vampire queen torso - it looked so cool that I had to do something with it, so I made a new leader for my undead:


Her background story and a more finish conversion will follow soon.

I also made a somewhat chunkier than usual Grave Guard for my warband, the second in command of my Vampiress:


He's bases on a blood warrior, with all the detail scraped off and his armour dremeled to hell and back. 

Also, I've got a bit of progress on my Greenskinz warband. The idea is that the little Shaman, Giflip the Magnificent (he has titled himself, btw) has somehow found a special brew of madcap mushrooms, that gives him the ability to control the minds of other greenskins - which he puts to good use, by assembling a little army of VERY nasty looking big guys. 

Giflip himself: 


His bodyguard, Gulg the Stone Troll (needs a lot of stones sculpted, obviously)



And some 'Ardboys thrown in for good measure - I've also got two Orruk Brutes on the way: 


Hopefully more updates later this week!

Sunday, 19 November 2017

Cairn Wraith

I wanted a Cairn Wraith as a leader for my warband, but having used the (admittedly brilliant) original model for 2 or 3 conversions already, I wanted to try out something different. One of the Skeletons from the Shadespire pack already has a scythe and some kind of hood, so I had a plan...

I used the "dress" from the Tomb Banshee as the bottom of the miniature, cut the skeleton in half and pinned them together. A bit of dremel work, some tattered cloak bits from the new Death Guard and some green stuff, and I have what I think is a nice take on a cool character.



Saturday, 18 November 2017

More non-40k... What is this madness?

I really enjoyed painting the spirit host from my last post - so much so, that an idea started brewing in my head. Ideas are dangerous that way. Before I knew it, I was furiously browsing the web for inspiration, and I got inspired to start dabbling with AoS skirmish - using about 250 pts for each warband. The concept is brilliant for me, since I am a notorious hobby butterfly, so a small warbands are a manageable task, which I should (emphasis on SHOULD) be able to actually finish. Also, I've always had a thing for skirmish gaming - it often makes for better stories in my experience, and the task of setting up and playing isn't as big as it is for a 2000 pts. standard 40k game.

Anyway, here is my Vargheist conversion - I wanted him to have arms, since I thought they looked weird without them - I also shaved off a little of the top of his head, giving him a little less cone-head look:




I also got hold of the Sepulchral Guard Shadespire pack today - what a brilliant bunch of models. Best plastic skeletons I've seen, that's for sure:


The plan for the warband is a follows:

Leader:

Cairn Wraith

Units:

1 Vargheist
1 Spirit Host
1 Black Knight
2 Grave Guard
4 Skeleton Warriors.

I might exchange the black knight for another Grave Guard and a Skeleton Warrior, but we'll see.

As I told you, ideas are dangerous; I've started rummaging through my embarrassingly big bits collection, and I have A LOT of bits for Fantasy, since I've always liked using bits from that range for 40k conversions. I found a Stormfiend kit, and an idea started coming together.

Skweek was born a runt of the litter, which is the same as a death warrant in the Skaven community. Not only was he very small, he was almost hairless, hunchbacked even by skaven standards, and had stumpy deformed limps. He was abandoned, and left to die. By blind chance he managed to survive his first years in the tunnels, scurrying in the shadows and learning the skaven tongue by listening to the chatter of others, though he was still a deformed and measly excuse for a clan rat - by this time some of his teeth had grown through his palate, the way rodent's teeth tend to do when not used enough - and food was a rare luxury for Skweek. He heard the legends of Skweel Gnawtooth whispered and he realised that Skweels story was not unlike Skweeks - although Skweek sorely lacked the legendary packmasters affinity for beasts and giant rats. Still he dreamt of becoming more than just prey for a giant rat in the tunnels...
In time Skweek found the workshops of Clan Skryre, and was amazed at the wonders they produced. When the workshops were mostly abandoned in times of war, he would walk the floors, and marvel at the incredibly technology. He stole small knick-knacks, cogs and whatever else he could get his hands on - as the next few years went by, he built small mechanical devices, and discovered that he had an affinity for technology - and he kept dreaming. 
One day, an opportunity arose, as Skweek saw a slumbering sedated stormfiend awaiting maintenance and upgrades. He knew instinctively that this was his one chance. He patiently awaited till the workshop was empty and acted quickly - his theory was that the shriveled pilots on the stormfiends back depended on his bigger partners vital fluids, but the Stormfiend much less so. He acted quickly and stabbed the diminutive pilot with a shard of metal from the floor and promptly removed the husk from it's seat. Skweek was ecstatic, this was his shot-chance, this was great, nothing could stop-stop him now... Except that he had not thought his plan through. The sedation was rigged to the pilots brain, and with the pilot very much dead-dead, the giant Rat Ogre began to awaken. It rose, and blinked a few times, and Skweek, who had seen the carnage these creatures could cause when running rampage, knew he was done for. It rose above him, 8 times his height, and looked upon him, Skweek readying for the deadly blow. He closed his eyes and... 

Nothing. Nothing happened. He dared to look and saw the rat ogre studying him, sniffing, and then turned away, walking towards a tunnel. Skweek was dumbfounded, even more so when the Rat Ogre suddenly dropped to one knee, then to the floor. He slowly approached the gigantic creature, and when he came close he saw a small dart sitting in it's neck - he had seen these before, a tranquilliser dart Clan Skryre used to avoid... Unfortunate events. A shadow formed behind him, and he turned to run, but was quickly grabbed in a mechanical claw, his throat squeezed hard, he struggled for air and passed out. 

When he woke he was chained, and the Warlock Engineer from the workshop, known as Critch Cinderborn, stood before him. He demanded to know what Skweek was up to. Skweek knew that he was a good as dead now. He had the choice of telling the truth and dying quickly or lying and dying in the torture chambers, so he chose the truth. He told his story as quickly as he could, while the Warlock listened. 

The warlock had watched the entire spectacle from afar, and was intrigued - for some reason the Rat Ogre had not shown agression towards Skweek. This was interesting - could it be that his diminutive size rendered him as little more than the vermin and rats frequenting every corner of every skaven tunnel? No matter what, this was an opportunity to further evolve on the Stormfiend project - the diminutive pilots were a hassle to breed, install and had a tendency to burn out in the midst of battle. Could tiny skaven handlers be the answer? He would have to study this pathetic little excuse for a skaven, and his interaction with the Rat Ogre. 

Much to Skweeks surprise, he wasn't killed immediately after his explanation. Even more surprising to him, the Warlock made him an offer - if he would be part of a new experiment, and train with the Rat Ogre as it's handler, his life would be spared - for now. He took the offer without blinking, yes-yes, for sure, no hesitation, and spent the next months in the training pits of Clan Moulder, learning to handle and steer a Rat Ogre, using bait, simple commands and his spiky stick for getting it's attention - and learning to get out of the way when it grows tired of being bossed around. 

Critch watched the strange symbiotic relationship between the two develop during Skweeks training, and was intrigued at the development - this could surely be a breakthrough in the Stormfiend program, but he would have to make further research, and test the subject in the midst of battle to see if the bizarre partnership would be useful in the heat of battle-battle. As such, he would bring Skweek along on the next few upcoming missions, of course-course with a bodyguard of some his finest StormVermin, should the situation get out of control. 

Skweek was happier than he could have imagined. He had it all; food, a place to sleep, a 10 feet tall bodyguard to fend off any unwanted afflicters - and as he lay down beside the slumbering (though admittedly very foul smelling) Rat Ogre he had affectionately named Rat Pitt, he dreamt of ripping through the enemies of Skavenblight, riding the back of Rat and squeezing the trigger of the gigantic Ratling Cannon on it's back. 

With that wall of text overwith, I hereby present the start of another warband;

Skweek and Rat Pitt:



WIP of course, with the models concept shamelessly stolen from the Trollbloods Dire Troll Blitzer. I'm not sure what the rest of the warband is going to be yet, but I really like this guy.

All comments are welcomed as usual. :)

Sunday, 12 November 2017

Well, this isn't 40k related in the slightest...

... But sometimes you gotta follow inspiration.

Man, I sound like a broken record player, but I've been really busy lately. So much so, that I haven't touched my Nurgle guys in a few weeks. I sat at my computer last night, and got a sudden urge to paint something not in power armour. I rummaged through my bits box and found 5 of the "Data Daemons" from my shelved Dark Mechanicus project, and suddenly inspiration struck - "I want to paint ghosts!"

I glued them back together (I had originally separated the spirit hosts, and put one model on each base - counts as daemonettes for Dark Mechanicus) to the best of my ability, using LOTS of plastic glue, gave them a quick Corax White spray, and went to town with Nihilakh Oxide, Coelia Greenshade and black and white. It came out pretty good I think, especially considering I only used 3 hours including building them, and I like that they have a bit more contrast than you usually see.

What's it for, you ask? An idea is brewing, which may or may not happen. We'll see. :)


Sunday, 22 October 2017

Something big is approaching...

Inspired by the ever inspiring Biohazard (http://www.bolterandchainsword.com/topic/234115-world-eaters-warband/) I saw a Redemptor Dreadnought conversion, and I saw that it was good. Actually I started out really not liking the model when I first saw it, but after seeing Biohazards version, I got so inspired that I had to do one myself for my DG.

Here is the humble beginnings of my Leviathan Dreadnought. It's obviously very WIP, and it's only mockup stage (I'm not sure about the sarcophagus or front armour - the shoulder pads obviously need some work as well), but the basics are starting to form - I knew it needed to have the front armour rounded, as well as the shin armour, to match my existing Daemon engines - it would look out of place to suddenly have a lot of square edges. I'm also pondering how to do a Grav Flux Bombard - any ideas?


It's only really when you see it in real life, that you appreciate how big this fella is - but I've included a scale shot, so you can get an idea: