+++ Mortalis 2nd Edition is launched! +++
After thousands of hours and many months of hard work, we think we've arrived at a good spot for the rules - many things have been improved, little things ironed out, wordings have been clarified, and it's just overall become a much more solid ruleset.
Therefore we thought we'd celebrate (and make a fresh start of sorts) by launching Mortalis 2nd Ed. Alongside the rules rewrite, we've tried our best to make a really cool looking Core Rules book, with lots of great illustrations and a nice layout.
For those of you that have read or played the previous version, here is a list of some of the biggest changes:
- A move to www.playmortalis.com - we needed a proper domain.
- Overall tightening up of all the rules - better wordings, better flow and better readibility.
- Terrain rules have been changed to be simpler, easier to remember and implore the Players to actually get onto buildings.
- The Fighter Builder Compendium is no more. We realized that very few people downloaded it, and it was a big hassle to keep it updated. The Fighter Forge App has gotten so good, that it is not needed anymore, so we let it go. For anyone interested, you can grab a (non-updated) version of it in the Downloads section.
Take a look at all the cool new stuff - I really hope you'll enjoy it. :)
Best regards, Rasmus.
Oh! And just to show that I'm still actually playing with little plastic soldiers, here's my recent Eldar Team:
Oh! And just to show that I'm still actually playing with little plastic soldiers, here's my recent Eldar Team:

